Mark as main road along snapped route
- Dominant language
- Rust
- Stars
- 21
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
- [ ] While drawing a route, other layers are still interactive, like "Click to delete a turn restriction"
- [x] Should we allow erasing main roads along a route?
- [ ] Should we have an explicit 'Finish' button or other controls to confirm a route? Or style the last waypoint? https://github.com/a-b-street/ltn/pull/382#pullrequestreview-2922024241
- [ ] #295 - Can we use similar controls to change the one-way direction along an entire long bit of road? (Not sure how to determine that direction -- toggle between two-ways, all one-way in one direction, all one-way in the other)
- [x] Remove `reclassifications_in_progress`, an old field that breaks binary compatibility. (And more rigorously `serde(skip)` things like this)
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue involves interactive map drawing for route creation in a web-based tool. Start by exploring the frontend UI components for drawing routes and handling layer interactions. Look for existing code related to turn restrictions and one-way direction toggles. Check PR #382 and issue #295 for context on controls and styling. Determine how to manage state for 'main road' marking and erasing along a snapped route.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- frontend, web-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100