a-b-street / a-b-street/ltn

Clarify "snapped" waypoint

Open Beginner friendly
#202 2 comments 0 reactions 0 assignees View on GitHub
Dominant language
Rust
Stars
21
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Waypoints can be freeform or snapped to an intersection.

When manually creating a neighborhood boundary, they are snapped by default.

When you've picked an autogenerated boundary, the created waypoints are unsnapped. (Which makes sense - theres no guarantee that the severance vertices of the autogenerated boundary fall on intersections).

There's already some copy explaining this, but apparently it's pretty easy to miss. I also didn't really understand what was meant by "snapped" until I became more familiar with the feature.

Image

This doesn't strike me as super urgent, especially if we address #201

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue is about improving the UI copy explaining 'snapped' vs 'unsnapped' waypoints when creating neighborhood boundaries. Look at the existing UI text in the boundary creation interface, likely in a frontend component or localization file. Compare the behavior for manual vs autogenerated boundaries. The goal is to make the distinction clearer to users without changing functionality.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
documentation
Issue type
Documentation
Difficulty
1/5
Estimated time
Under an hour
Activity status
Stale
Clarity
Clearly specified
Newbie friendliness
75/100

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