The codecs and media frameworks support meta-tracker
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 15/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- desktop, operating-systems
Research direction
The codec and media support tables have moved to HonkingGoose/proton_codecs_media_support_tracker; start there if updating a table entry. The original request concerns .wmv playback in Proton, including quartz and Media Foundation cases, but it names no source files, tests, or implementation entry point.
Written by the indexing model from the issue text.
Description
To all who read this issue report and thread:
I've migrated the tables to my repository at https://github.com/HonkingGoose/proton_codecs_media_support_tracker
If you want to update a table entry, you can open a pull request there. 😉
This way I don't need to keep track of changes all by myself.
Proton 5.13-1 has improvements for some games. Some quartz games may start working now.
Quote from @aeikum original comment here
There won't be any improvements for Media Foundation-based games in 5.13-1.
We put in a bunch of work improving quartz video between 5.0 and 5.13, so some games may start working (I don't have specific titles, sorry). If you see a color bars pattern appearing now, that's an indicator of our work on certain codecs. You will hopefully see the real video instead of those color bars very soon.
Feature Request
I confirm:
- that I haven't found another request for this feature. Technically there are multiple requests, but they are scattered between multiple issue reports.
- that I have checked whether there are updates for my system available that
contain this feature already.
Description
There are multiple games which use .wmv (Windows Media Video) files, for their cinematics/cutscenes. These files will not be played back in-game on a standard installation of the game using Proton.
Because I've seen multiple bug-reports with regards to .wmv file playback, I wanted to make a generic request, so it doesn't get lost in between all the specific game issues.
Justification
There are multiple games which have .wmv file playback issues, these games use .wmv for cutscenes, and so are a integral part of the story and experience of the games which use it.
For #137 the fix for .wmv files would probably make the game ready for official whitelist process.
There might be other games which would qualify for whitelisting too, after this feature has been implemented.
Integration into Proton would fix .wmv file playback for the games referenced below.
Risks
- The fix for .wmv file playback might break something else in Proton.
- There might be some other unknown risks associated with including the .wmv file playback, like for example patent/IP issues regarding including .wmv codecs/playback.
References
The old tables can be seen from the edit history. I recommend you use the newer tables in my repository though.
- Dominant language
- C++
- Stars
- 32.8k
- Forks
- 1.6k
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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