Unity-Technologies / Unity-Technologies/CharacterControllerSamples
FirstPersonCharacter falls through terrain.
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 408
- Forks
- 67
- PR merge metrics
- No merged PRs in 30d
Description
I add FirstPersonCharacter to a sub scene as in https://docs.unity3d.com/Packages/com.unity.charactercontroller@1.2/manual/get-started-first-person.html. However, the character falls through terrain.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the FirstPersonCharacter setup from the linked Unity Character Controller documentation in a sub scene with terrain. Check the character and terrain configuration involved in collision and movement, then confirm the character remains supported by the terrain instead of falling through it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp, unity
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100