Unity-Technologies / Unity-Technologies/CharacterControllerSamples

FirstPersonCharacter falls through terrain.

Open
#8 1 comment 4 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
C#
Stars
408
Forks
67
PR merge metrics
No merged PRs in 30d

Description

I add FirstPersonCharacter to a sub scene as in https://docs.unity3d.com/Packages/com.unity.charactercontroller@1.2/manual/get-started-first-person.html. However, the character falls through terrain.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the FirstPersonCharacter setup from the linked Unity Character Controller documentation in a sub scene with terrain. Check the character and terrain configuration involved in collision and movement, then confirm the character remains supported by the terrain instead of falling through it.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.