Debugger support plans?
Open
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 3.4k
- Forks
- 125
- PR merge metrics
- No merged PRs in 30d
Description
Would it be possible to use rust-gpu with something like renderdoc eventually to be able to debug GPU programs in Rust like it supports debugging GLSL or HLSL ones?
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing rust-gpu's existing shader debugging support and how RenderDoc debugs GLSL or HLSL GPU programs. No files or tests are identified; done would require a concrete feasibility assessment or design for debugging Rust GPU programs, rather than a clearly scoped code change.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- compilers, computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100