Rust-GPU / Rust-GPU/rust-gpu

Parallelize codegen

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#445 12 comments 0 reactions 0 assignees View on GitHub

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enhancement
Dominant language
Rust
Stars
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Forks
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PR merge metrics
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Description

I'm struggling with iteration because my crate already takes 30s+ to compile even after minor incremental changes. The process is clearly single-threaded, with remaining 63 threads available on my CPU contributing nothing. And it gets even slower as I add more code to it.

I do not know why it is single-threaded today, but it would be a big improvement if compile times were significantly shortened using parallelism.

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Research direction

The issue names no files, tests, or entry points. Start by locating the codegen pipeline and identifying why it is single-threaded, then measure compilation before and after; done means code generation uses parallelism and compile times are significantly shorter.

Written by the indexing model from the issue text.

Assessment

Tech stack
rust
Domain
compilers, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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