non-literal workgroup size
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Descripción
Original discussion in https://github.com/Rust-GPU/rust-gpu/pull/298
Currently, workgroup size must be a number literal and does not accept const expr. So to have a const if your workgroup size, you must copy-paste the literal in two / three locations:
pub const LIGHTING_WG_SIZE: u32 = 64;
const_assert_eq!(LIGHTING_WG_SIZE, 64);
#[bindless(compute(threads(64)))]
pub fn lighting_cs(...) { ... }
I'd much rather have the proc macro accept a const expr instead of a literal, so we can do this:
pub const LIGHTING_WG_SIZE: u32 = 64;
#[bindless(compute(threads(LIGHTING_WG_SIZE)))]
pub fn lighting_cs(...) { ... }
Alternative: WorkgroupSize builtin
The WorkgroupSize builtin as in https://github.com/Rust-GPU/rust-gpu/pull/298 is not sufficient for these use-cases:
- Accessing the workgroup size from the CPU code to compute the workgroup dimensions:
let groups = [
(image_size.x + LIGHTING_WG_SIZE - 1) / LIGHTING_WG_SIZE,
image_size.y,
1,
];
- Declare shared memory as a multiple of the workgroup size:
pub const DIRECTIONAL_SHADOWS_WG_SIZE: u32 = 64;
const SHARED_SIZE: usize = DIRECTIONAL_SHADOWS_WG_SIZE as usize * 2;
const_assert_eq!(DIRECTIONAL_SHADOWS_WG_SIZE, 64);
#[bindless(compute(threads(64)))]
pub fn directional_shadows(
#[spirv(workgroup)] shared: &[f32; SHARED_SIZE],
) { ... }
Potential Implementation Path
I wonder if we actually need to parse out the actual value within that macro....
Currently we're emitting this, for which we clearly need to parse the literals:
OpEntryPoint GLCompute %3 "lighting_cs" %bla %bla2 %bla3
OpExecutionMode %3 LocalSize 64 1 1
%3 = OpFunction %void None %443
But with Vulkan1.2 we get the new fancy LocalSizeId instead of LocalSize, so we can do this:
%4 = OpTypeInt 32 0
OpDecorate %5 SpecId 123
%5 = OpSpecConstant %4 64
%6 = OpConstant %4 1
OpEntryPoint GLCompute %3 "lighting_cs" %bla %bla2 %bla3
OpExecutionMode %3 LocalSizeId %5 %6 %6
%3 = OpFunction %void None %443
Note how at the point we're writing the OpExecutionMode we don't actually write any literaly, just references to constants. Why couldn't they be references to actual constants in rust code? And if we have number literals, we can still parse and emit them as constants. It would also open up a path towards workgroup size being a spec constant, see %5.
Guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Línea de trabajo
Comienza rastreando el manejo del proc macro de #[bindless(compute(threads(...)))] y cómo actualmente emite OpExecutionMode LocalSize. Lee la discusión original en el pull request 298 y luego compara la ruta literal existente con las referencias a LocalSizeId y a constantes. Se considera terminado cuando se aceptan expresiones const para los tamaños de workgroup, manteniendo la compatibilidad con los literales.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- rust
- Área
- compilers
- Tipo de issue
- Nueva funcionalidad
- Dificultad
- 5/5
- Tiempo estimado
- Más de una semana
- Estado de actividad
- Estancado
- Claridad
- Bastante claro
- Aptitud para principiantes
- 35/100