PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
New General's Cry DPS calculation for Lacerate of Butchering is not consistent with in-game testing
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- Dominant language
- Lua
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
From my in-game testing, increases and reductions on attack speed have no noticeable effect on DPS for General's Cry with Lacerate of Butchering. I compiled an infographic that shows this - under screenshots.
What is the value from the calculation in Path of Building?
The new (2.64.0?) DPS calculation for General's Cry with Lacerate of Butchering (and possibly other skills) has a strong correlation with attack speed.
How to reproduce the issue
- Select Lacerate of Butchering as the Main Skill
- Apply any source of increased attack speed
- See DPS increase that does not exist in game
PoB for PoE1 build code
https://pobb.in/44iRBO-9WJhm
Screenshots
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Load the provided PoB build code and reproduce the General's Cry setup with Lacerate of Butchering. Compare attack-speed changes against the in-game evidence and trace the DPS calculation that responds to them. Done means the calculation no longer shows an attack-speed DPS increase that is absent in-game.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100