PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Jagged Technique support for Gladiator ascendency
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- Dominant language
- Lua
- Stars
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- Forks
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- Avg merge
- 1d 12h
- Merged PRs (30d)
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Description
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
Hi dear PoB developpers,
Jagged Technique from Gladiator ascendency is not supported by PoB yet (2.60.0) :
Describe the solution you'd like
I feel like it should be quite easy to implement it as picking this node is equivalent to checking the option "Is the enemy moving?" :
Describe alternatives you've considered
No response
Additional context
No response
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files, tests, or entry points. Start by locating the Gladiator ascendency implementation and the existing “Is the enemy moving?” option in the Lua codebase. Done means selecting Jagged Technique produces the same calculation effect as that option.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 45/100