PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Jagged Technique support for Gladiator ascendency

Open
#9,460 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

enhancement
Dominant language
Lua
Stars
5.4k
Forks
2.4k
Avg merge
1d 12h
Merged PRs (30d)
26

Description

Check for duplicates
  • I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?

Windows

Is your feature request related to a problem?

Hi dear PoB developpers,

Jagged Technique from Gladiator ascendency is not supported by PoB yet (2.60.0) :
Image

Describe the solution you'd like

I feel like it should be quite easy to implement it as picking this node is equivalent to checking the option "Is the enemy moving?" :
Image

Describe alternatives you've considered

No response

Additional context

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no files, tests, or entry points. Start by locating the Gladiator ascendency implementation and the existing “Is the enemy moving?” option in the Lua codebase. Done means selecting Jagged Technique produces the same calculation effect as that option.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.