PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Rage regeneration from Chainbreaker appears to be unaffected by mana recovery rate.
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Description
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate open and closed issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What platform are you running Path of Building on?
Windows
What is the value from the calculation in-game?
Rage regeneration in-game was suspiciously low compared to the value given in PoB, which stated I should be over-sustaining, while in-game I was limited by rage generation.
Rage regeneration is not a stat given in the character sheet in-game.
~50% of rage generation according to POB was given by mana recovery rate from Unwavering Faith ascendancy notable.
The following experiment was done to determine if Unwavering Faith was effecting rage regeneration.
With and without Unwavering Faith allocated, I counted the number of times I could use a skill then fully regenerate rage during a 15 second period.
Base rage before mana recovery rate is 32 - 22 rage per second accounting for the 10 per second degen.
With Unwavering faith allocated, 50 rage per second should be generated, 40 after the 10 per second degen.
I confirmed that Unwaivering Faith is increasing the character sheet mana regeneration per second.
As a result, if it was working, I would expect to see twice as many skill uses in the time period.
Instead, I consistently saw 16-17 skill uses within the time period with and without Unwavering Faith allocated.
An alternate experiment would be to use Transcendent mind with negative mana recovery rate, which if finessed would create a character generating rage ingame when PoB predicts no rage would be generated.
What is the value from the calculation in Path of Building?
PoB includes mana recovery rate as effecting rage regeneration, when it appears not to ingame.
How to reproduce the issue
- Allocate Chainbreaker on a character.
- Add a large amount of mana regeneration. (high level clarity, large flat mana etc.)
- Add some source of increased mana recovery rate.
Character build code
https://pobb.in/InJJ3goVm7I-
Screenshots
Guide de contribution
Ouvrir le guide de contribution
Par où commencer
- Lisez l'issue en entier, puis le guide de contribution du projet.
- Signalez en commentaire que vous la prenez — cela évite que deux personnes fassent le même travail.
- Forkez le dépôt et travaillez sur une branche.
- Ouvrez une pull request qui référence le numéro de l'issue.
Piste de recherche
Commencez par importer le code de build de personnage fourni et reproduire le calcul de régénération de rage de Chainbreaker avec et sans Unwavering Faith. Examinez les chemins de calcul de la récupération de mana et de la régénération de rage, puis comparez le résultat aux expériences en jeu rapportées. Le travail est terminé lorsque le calcul reflète fidèlement le comportement du jeu ou que le comportement pris en charge est clairement établi.
Rédigé par le modèle d'indexation à partir du texte de l'issue.
Évaluation
- Stack technique
- lua
- Domaine
- game-dev
- Type d'issue
- Bug
- Difficulté
- 4/5
- Temps estimé
- 3-5 jours
- Activité
- À l'abandon
- Clarté
- Plutôt claire
- Accessibilité débutants
- 45/100