PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
[request] Check many trees at once to color a progression path
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Descripción
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- I've checked for duplicate open and closed issues by using the search function of the issue tracker
What platform are you running Path of Building on?
Windows
Is your feature request related to a problem?
Currently, we can pick at most two different trees and compare them. When using league starter guides, people usually create multiple "checkpoints", so I'd like to be able to quickly see where I'm at and what are the immediate next recommended nodes to pick on the tree.
Describe the solution you'd like
For example, this photo is lvl 32 to lvl 40.
With this open, I can understand what path I should take from 32 to 40, whereas if I only keep my lvl 40 tree open, I may pick some suboptimal nodes before. The solution is to allow multiple trees to be picked, specially following a certain order, and color nodes to make it easy to understand the proposed path between them.
An extension of this idea is to set Path of Building to track a certain character (level or full tree) from an account and just do the delta between the currently selected tree and the fetched tree.
Describe alternatives you've considered
I can achieve this by manually changing trees to compare after each checkpoint.
Additional context
This looks like the idea proposed in #2141, currently implemented, but for multiple trees, and focusing on a clear progression of trees T1 -> T2 -> T3, instead of just comparing different nodes. Just being able to compare more than two trees at once would be wonderful.
Guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Línea de trabajo
Comienza revisando la comparación existente de dos árboles descrita en el issue #2141 y cómo se representan los puntos de control de los árboles en Path of Building. Define cómo debe mostrar un conjunto ordenado de árboles cada ruta de progresión, incluida la extensión opcional de seguimiento de cuentas; se considerará terminado cuando se puedan seleccionar varios puntos de control y las diferencias de sus nodos estén claramente coloreadas.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- lua
- Área
- desktop
- Tipo de issue
- Nueva funcionalidad
- Dificultad
- 5/5
- Tiempo estimado
- Más de una semana
- Estado de actividad
- Estancado
- Claridad
- Necesita aclaración
- Aptitud para principiantes
- 25/100