PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Cyclone of Tumult Skill Stage defaults to stage 1 when calculating Skill Trigger Rate of Active Spell (attached to CoC)
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Descripción
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
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- I've checked for duplicate issues by using the search function of the issue tracker
Check for support
- I've checked that the calculation is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the value from the calculation in-game?
The information is not available ingame
What is the value from the calculation in Path of Building?
https://i.imgur.com/zlEZiUR.png
https://i.imgur.com/FKlhQ1m.png
When setting the spell triggered via Cast on Critical Strike Support with the use of Cyclone of Tumult (Blazing Salvo in this case), the calculation is done on stage 1 of Cyclone of Tumult instead of the stage set, in this case stage 6.
The calculation in this example is done on aps of 4.05 for stage 1 when it should be on 8.09 of stage 6
How to reproduce the issue
You should be able to reproduce this with any Cast on Crit build using Cyclone of Tumult as proc'ing attack skill, Here is my current build with the issue in question:
https://pobb.in/4l8SCzb4IN-U
Character build code
https://pobb.in/4l8SCzb4IN-U
Screenshots
https://i.imgur.com/zlEZiUR.png
https://i.imgur.com/FKlhQ1m.png
Guía de contribución
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
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- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
Línea de trabajo
Comienza cargando la build de PoB enlazada y reproduciendo el cálculo de Cast on Critical Strike con Cyclone of Tumult establecido en la fase 6. Sigue el punto de entrada del cálculo de la velocidad de ataque del hechizo activado y verifica que el resultado use la fase seleccionada de Cyclone en lugar de la fase 1; se considera terminado cuando la velocidad mostrada coincida con el valor de la fase 6.
Escrito por el modelo de indexación a partir del texto del issue.
Evaluación
- Stack tecnológico
- lua
- Área
- game-dev
- Tipo de issue
- Error
- Dificultad
- 3/5
- Tiempo estimado
- 1-2 días
- Estado de actividad
- Estancado
- Claridad
- Bastante claro
- Aptitud para principiantes
- 45/100