PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding

Replica Malachai's Artifice doesn't enable secondary ailments

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bug: behaviour
Dominant language
Lua
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Description

Check version
  • I'm running the latest version of Path of Building and I've verified this by checking the changelog
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  • I've checked that the behaviour is supposed to be supported. If it isn't please open a feature request instead (Red text is a feature request).
What is the behaviour in-game?

Replica Malachai's Artifice provides Secrets of Suffering for the socketed gem

What is the behaviour in Path of Building?

When using Replica Malachai's Artifice , you cannot enable "enemy is sapped/brittle/scorched" in the debuff tags. If you allocate Secrets of Suffering from an alternative source first, these checkboxes become red when that source item is removed (albeit the ailments remain enabled for other purposes eg. Yoke of Suffering).

How to reproduce the issue

No response

Character build code
https://pobb.in/tjbTyi8bDccu
Screenshots

No response

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No source file or test is named. Start by reproducing the behavior with the linked pobb.in character build and Replica Malachai's Artifice, then trace the existing Secrets of Suffering and secondary-ailment handling. Done means the sapped, brittle, and scorched debuff options can be enabled when the replica item supplies the effect, without breaking other ailment behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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