PathOfBuildingCommunity / PathOfBuildingCommunity/PathOfBuilding
Passives altered by Timeless Jewels remain when switching classes
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bug
- 主要语言
- Lua
- 星标
- 5.4k
- 派生
- 2.4k
- 平均合并
- 1 天 12 小时
- 30 天内合并 PR
- 26
描述
Check version
- I'm running the latest version of Path of Building and I've verified this by checking the changelog
Check for duplicates
- I've checked for duplicate issues by using the search function of the issue tracker
What is the expected behaviour/value?
Pathing to a timeless jewel changes all of the nodes around it accordingly. Switching to a different class (breaking the tree) should reset the nodes
What is the actual behaviour/value?
The nodes remain until you path around again
How to reproduce the issue
No response
Character build code
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Screenshots

贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
调研方向
从 passive-tree 和职业切换流程开始,然后通过应用 Timeless Jewel 被动转换并切换职业来重现该问题。检查职业切换后转换过的节点是如何重新计算的。当切换到会破坏该树的职业时,已修改的被动立即重置,即表示完成。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- lua
- 领域
- desktop-dev, game-dev
- Issue 类型
- 缺陷
- 难度
- 3/5
- 预计耗时
- 1-2 天
- 活跃度
- 停滞
- 描述清晰度
- 基本清楚
- 新手友好度
- 35/100