Option to turn off fog of war in campaign missions
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
Research direction
The issue names no files, tests, or entry points, so first locate the campaign mission and fog-of-war settings in the OpenRA engine. Trace how mission options are defined and presented, then verify that a campaign mission can disable fog of war while preserving the existing default behavior.
Written by the indexing model from the issue text.
Description
It would be nice if you could add option to turn off fog of war in games that originally didn't had them. It's more towards players that would like play game as originally it can be.
- Dominant language
- C#
- Stars
- 17.4k
- Forks
- 3k
- Avg merge
- 1d 12h
- Merged PRs (30d)
- 14
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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