Old "Lua" output channel remains active after restarting server
还没有人认领这个 Issue。
- 主要语言
- TypeScript
- 星标
- 215
- 派生
- 62
- PR 合并指标
- 30 天内没有已合并 PR
描述
### Which OS are you using?
MacOS
### Expected Behaviour
When restarting the language server, I expect the output channel to be either
- cleared and reused by the new server instance
- or deleted and a new one used to replace it
### Actual Behaviour
The old channel is never destroyed, leaving multiple channels with the same name which can be confusing if you're looking for new channel output.
### Reproduction steps
1. Open a Lua file
2. Run the `Lua: Restart Language Server` command (many times makes it more obvious)
3. Open the output channel selector dropdown (`Output: Show Output Channels...`)
### Additional Notes
I think this is probably pretty simple to fix, just by either `clear()`ing and reusing or `destroy()`ing the [OutputChannel](https://code.visualstudio.com/api/references/vscode-api#OutputChannel) used for logging.
### Log
[file_Users_ianchamberlain_Documents_Development_moon-rs-ls.log](https://github.com/user-attachments/files/19100943/file_Users_ianchamberlain_Documents_Development_moon-rs-ls.log)
贡献指南
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从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
调研方向
从 `Lua: Restart Language Server` 命令的 handler 开始,跟踪其 VS Code `OutputChannel` 的创建和保留方式。反复执行重启,然后验证 `Output: Show Output Channels...` 中只包含当前的 Lua channel,并且新的 server 输出会出现在其中。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- typescript, vscode
- 领域
- tooling
- Issue 类型
- 缺陷
- 难度
- 2/5
- 预计耗时
- 1-3 小时
- 活跃度
- 停滞
- 描述清晰度
- 基本清楚
- 新手友好度
- 45/100