LuaLS / LuaLS/lua-language-server
Feature Request: Typestate / Self-Type Refinement for Method Calls
まだ誰も着手していません。
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説明
Problem
Lua is a highly dynamic language, and many real-world Lua frameworks mutate object capabilities at runtime.
This pattern is especially common in:
- game engines
- UI frameworks
- ECS architectures
- builder APIs
- runtime mixin systems
- userdata bindings from native engines
Currently, LuaLS/LuaCats cannot properly express:
"after calling this method,
selfnow has additional capabilities/methods"
This becomes a major DX limitation for frameworks that dynamically extend objects.
Real-world Example
Consider a UI framework where all elements start as a generic UIElement.
---@class UIElement
local UIElement = {}
Calling:
element:setupUIImage()
injects image-related functionality into the element at runtime:
element:setImage(...)
However, LuaLS still sees element as only UIElement.
The only current workaround is manual casting:
element:setupUIImage()
---@cast element UIImage
element:setImage(material)
This works technically, but becomes repetitive and hurts DX significantly in large codebases.
Comparison to TypeScript
TypeScript supports type refinement after method calls through assertion signatures such as:
asserts this is SomeType
This allows APIs to safely refine object types after capability-changing methods.
A good real-world example is discord.js, where Interaction objects can be refined into subtypes through methods like:
interaction.isButton()
interaction.isChatInputCommand()
After refinement, TypeScript understands the new subtype automatically.
Lua frameworks often use similar runtime patterns, but LuaLS currently cannot model them.
Proposed Solution
Introduce a LuaCats annotation for self-type refinement / capability injection.
Possible syntax examples:
---@injects UIImage
function UIElement:setupUIImage() end
or:
---@mutates self UIImage
function UIElement:setupUIImage() end
or:
---@becomes UIImage
function UIElement:setupUIImage() end
Expected Behavior
After:
element:setupUIImage()
LuaLS would understand:
element :: UIElement & UIImage
allowing:
element:setImage(...)
without requiring manual casts.
Why This Matters
This would greatly improve support for:
- dynamic Lua architectures
- runtime capability injection
- engine bindings
- UI frameworks
- builder APIs
- fluent APIs
- mixin systems
while keeping Lua's dynamic nature intact.
This feature would also reduce:
- repetitive
---@cast - noisy annotations
- inaccurate supersets in base classes
- degraded autocomplete quality
Additional Notes
This feature does not need to become full typestate analysis or advanced dependent typing.
Even a pragmatic flow-sensitive refinement system limited to:
- direct method calls
- current scope
- explicit annotations only
would already provide massive DX improvements.
Example Use Case
---@class UIImage
---@field setImage fun(self: UIImage, material: string)
---@class UIElement
---@injects UIImage
function UIElement:setupUIImage() end
local element = UIElement.new()
element:setupUIImage()
element:setImage("icon")
Expected:
- autocomplete works
- diagnostics recognize
setImage - no manual cast required
Thanks for all the amazing work on LuaLS and LuaCats.
This would significantly improve tooling support for dynamic Lua patterns commonly used in real-world frameworks and game engines.
コントリビューションガイド
はじめの一歩
- issue を最後まで読み、次にプロジェクトのコントリビューションガイドを読みます。
- 着手することを issue にコメントします — 二人が同じ作業をするのを防げます。
- リポジトリをフォークし、ブランチを切って変更します。
- issue 番号を参照したプルリクエストを送ります。
調査の方向性
Issue では実装ファイルやテストは指定されていません。まず、LuaLS が現在、明示的な ---@cast とメソッド呼び出しをどのように扱っているかを確認し、続いて提案されている絞り込みの範囲を評価してください: 直接呼び出し、現在のスコープ、明示的なアノテーション。完了の条件は、手動の cast なしで、フローに応じた capability の絞り込み、オートコンプリート、診断が機能する、確定したアノテーション設計ができていることです。
索引モデルが issue の本文から書いたものです。
評価
- 技術スタック
- lua
- 領域
- devtools
- issue の種類
- 機能追加
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 活発さ
- 静か
- 明瞭さ
- おおむね明確
- 初心者へのやさしさ
- 45/100