LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod
[Suggestion] Structure generation improvements
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- Dominant language
- Java
- Stars
- 83
- Forks
- 58
- Avg merge
- 1d 16h
- Merged PRs (30d)
- 2
Description
Many structures tend to generate in ways which take blocky chunks out of the surrounding terrain or generate over water with no platform. Is it possible to somehow implement the 'island' style generation that villages use for the above ground structures?
The 'islands' will solve the problem of structures floating over water or half-floating in the air while the gentle carving shown in the village square photo could make the carving look natural instead of the sharp chunks that they currently are.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the existing structure-generation code and the village above-ground generation behavior referenced in the issue. Compare how structures modify surrounding terrain, then define how island platforms and gentler terrain carving should apply. Done means structures no longer leave sharp blocky terrain, float over water, or remain partially suspended.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100