LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod

TODO: Add more customization to select latexes. [OPEN FOR COMMENT]

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#1,505 6 comentarios 0 reacciones 0 asignados Ver en GitHub

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long-term render
Lenguaje dominante
Java
Estrellas
83
Forks
58
Merge medio
1 d 16 h
PR fusionados (30 d)
2

Descripción

A while ago, the Changed: MC mod ditched hair customization for tailoring each model based on their sprite appearance. This was an all or nothing change, and such the only customization each model had was eye color, and sometimes hair color. I propose that a handful of "basic" variants have a higher level of customization to match the level of differences seen between a regular male DL wolf and Puro. The following are the customization vectors I've identified so far:

- [ ] Gender: Enum or Linear (This change will collapse the variants that are split into their genders into one. If this is to be a linear slider, the entity mesh could be lerped from Male <-> Neutral <-> Female)
- [ ] Fit: Enum or Linear (Heavy <-> Neutral <-> Buff)
- [ ] Tail size: Enum or Linear (Minimal/None <-> Regular <-> Huge)
- [ ] Hair style: Enum (None, Short, Long, Extra long, Mohawk, etc.)
- [ ] Neck fluff: Binary (Absent <-> Present)
- [ ] Head-body size ratio: Linear (Small body to head <-> Regular <-> Large body to head)
- [ ] Arm width: Binary (Wide <-> Slim)

It remains undecided if these customization vectors will be with the Basic Player Info (trivial information about the player pre-tf), or if they'll be configured through the stasis chamber.

A new model framework will have to be designed to efficiently render >100 of these entities, and that supports preparing a model to lerp (could use something similar to the existing TF anim code).

The number of models required to be able to lerp between each extreme will be significant. As such these customization options would be for the following entities:

- [ ] WL wolves
- [ ] DL wolves
- [ ] Phage DL wolves
- [ ] Latex sharks
- [ ] Latex squogs
- [ ] Snow leopards
- [ ] White wolves

The above list is restricted to variants that are not Patron OC (unless they specifically allow it). Depending on the consensus of the comments for this issue, the list could be expanded to other variants that aren't already shown to have multiple variations (i.e. the gas wolf, orca, snake).

I ask for feedback: Would Changed: MC be better if it stuck strictly to the source material (exclusively what is shown in Changed), or if we give mod users the creative freedom to personalize their variant?

Guía de contribución

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Primeros pasos

  1. Lee el issue completo y luego la guía de contribución del proyecto.
  2. Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
  3. Haz un fork del repositorio y trabaja en una rama.
  4. Abre un pull request que haga referencia al número del issue.

Línea de trabajo

No se nombran archivos, pruebas ni puntos de entrada. Empieza revisando la discusión de los comentarios de hace seis años y resolviendo el alcance de personalización propuesto y el diseño del framework de modelos antes de identificar una vía de implementación; darlo por terminado requeriría un diseño acordado y variantes compatibles definidas.

Escrito por el modelo de indexación a partir del texto del issue.

Evaluación

Stack tecnológico
java
Área
design, game-dev
Tipo de issue
Nueva funcionalidad
Dificultad
5/5
Tiempo estimado
Más de una semana
Estado de actividad
Estancado
Claridad
Necesita aclaración
Aptitud para principiantes
15/100

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