LtxProgrammer / LtxProgrammer/Changed-Minecraft-Mod
TODO: Add more customization to select latexes. [OPEN FOR COMMENT]
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Beschreibung
A while ago, the Changed: MC mod ditched hair customization for tailoring each model based on their sprite appearance. This was an all or nothing change, and such the only customization each model had was eye color, and sometimes hair color. I propose that a handful of "basic" variants have a higher level of customization to match the level of differences seen between a regular male DL wolf and Puro. The following are the customization vectors I've identified so far:
- Gender: Enum or Linear (This change will collapse the variants that are split into their genders into one. If this is to be a linear slider, the entity mesh could be lerped from Male <-> Neutral <-> Female)
- Fit: Enum or Linear (Heavy <-> Neutral <-> Buff)
- Tail size: Enum or Linear (Minimal/None <-> Regular <-> Huge)
- Hair style: Enum (None, Short, Long, Extra long, Mohawk, etc.)
- Neck fluff: Binary (Absent <-> Present)
- Head-body size ratio: Linear (Small body to head <-> Regular <-> Large body to head)
- Arm width: Binary (Wide <-> Slim)
It remains undecided if these customization vectors will be with the Basic Player Info (trivial information about the player pre-tf), or if they'll be configured through the stasis chamber.
A new model framework will have to be designed to efficiently render >100 of these entities, and that supports preparing a model to lerp (could use something similar to the existing TF anim code).
The number of models required to be able to lerp between each extreme will be significant. As such these customization options would be for the following entities:
- WL wolves
- DL wolves
- Phage DL wolves
- Latex sharks
- Latex squogs
- Snow leopards
- White wolves
The above list is restricted to variants that are not Patron OC (unless they specifically allow it). Depending on the consensus of the comments for this issue, the list could be expanded to other variants that aren't already shown to have multiple variations (i.e. the gas wolf, orca, snake).
I ask for feedback: Would Changed: MC be better if it stuck strictly to the source material (exclusively what is shown in Changed), or if we give mod users the creative freedom to personalize their variant?
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Rechercherichtung
Es werden keine Dateien, Tests oder Einstiegspunkte genannt. Beginne damit, die sechs Jahre alte Diskussion in den Kommentaren zu prüfen und den vorgeschlagenen Umfang der Anpassbarkeit sowie das Design des Model-Frameworks zu klären, bevor du einen Implementierungspfad festlegst; als abgeschlossen würde dies ein vereinbartes Design und definierte unterstützte Varianten erfordern.
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Bewertung
- Tech-Stack
- java
- Bereich
- design, game-dev
- Issue-Typ
- Feature
- Schwierigkeit
- 5/5
- Geschätzter Aufwand
- Über eine Woche
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- Veraltet
- Klarheit
- Muss geklärt werden
- Anfängerfreundlichkeit
- 15/100