GraphiteEditor / GraphiteEditor/Graphite
Polygon: Use inner instead of outer radius
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Beschreibung
When creating a polygon, I often want to be able to create it with a radius based on the middle segment. For example, with hexagons:
### What the radius currently sets
### What I want to set as the radius
I don't know how this should be implemented. Should it be a toggle? It could be a simple custom component with a relatively simple trigonomery node also. Should it be implemented directly within the editor?
I currently don't realize what is the scope of these nodes. Should they be general? Should the provide the bare minimum to be composable into any wanted node?
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Rechercherichtung
Start by locating the polygon-creation nodes in the editor and reviewing how their current radius is defined. Compare the existing outer-radius behavior with the requested middle-segment radius, then determine whether the result should be a toggle, a custom component, or composable trigonometry nodes. Done requires an agreed scope and a way to create polygons using the inner radius.
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Bewertung
- Tech-Stack
- rust
- Bereich
- computer-graphics, design
- Issue-Typ
- Feature
- Schwierigkeit
- 5/5
- Geschätzter Aufwand
- Über eine Woche
- Aktivitätsstatus
- Veraltet
- Klarheit
- Muss geklärt werden
- Anfängerfreundlichkeit
- 25/100