GraphiteEditor / GraphiteEditor/Graphite
Add nodes for modifying vector paths
- Dominant language
- Rust
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Description
Similar to how Instance Index and Instance Position input nodes work, but for paths. See for example Blender's Position Node:
https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/geometry/read/position.html
This will allow the displacement of points in a path. One should also be able to modify the color and weight along the path.
Proposed nodes:
- Path Index
- Path Position
- Path Color
- Path Weight
Each of them should have a corresponding setter node, and/or be allowed as input to the Transform and Stroke nodes.
https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/geometry/write/set_position.html
Down the road bezier handles should be accessible too. The more access to path data the better.
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