GraphiteEditor / GraphiteEditor/Graphite
Drawing a shape at non-100% viewport zoom wrongly applies the scale to the Transform node not the shape
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- Rust
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Description
1. Zoom out so you're not at 100% viewport zoom.
2. Draw a rectangle.
3. Notice the Transform node has a scale value other than `1` corresponding to the zoom level of the viewport.
4. This should be `1` and the viewport zoom should have been applied to the calculation of the rectangle dimensions instead.
This occurs with Rectangle, Ellipse, Polygon, and Star— but not Line.
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