GraphiteEditor / GraphiteEditor/Graphite

The Blend node's primary input is drawn with line artifacts on certain pixel rows

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#1,132 0 commentaires 0 réactions 1 personne assignée Réclamée par @TrueDoctor Voir sur GitHub
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Description

The Blend node takes two inputs. But it is sampling the primary (top) input differently in a way that seems to cause artifacts, despite being identical inputs:

![image](https://user-images.githubusercontent.com/4388688/232279879-2148f92d-fd1f-4f2e-9a52-d928790c5711.png)

This is the bottom input which renders correctly (when Opacity is set to 0%):
![image](https://user-images.githubusercontent.com/4388688/232279505-8655d5a1-47f3-4d72-b12f-aad54321d3f6.png)

This is the primary (top) input which displays the artifacts on some rows (when Opacity is set to 100%):
![image](https://user-images.githubusercontent.com/4388688/232279757-5429afac-998e-4493-8da1-cb66039c45bb.png)

This can be reproduced by giving the 512x512 [Lena image](https://upload.wikimedia.org/wikipedia/en/7/7d/Lenna_%28test_image%29.png) layer graph (topology shown above) a transform of `834.1126644638082` by `553.0840346358935` and a uniform scale of `723.0485350346357`.

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