FSGModding / FSGModding/FSG_Mod_Assistant
[BUG] Processing mods after copy spins for ever
- Dominant language
- JavaScript
- Stars
- 108
- Forks
- 15
- PR merge metrics
- No merged PRs in 30d
Description
### Is there an existing issue for this?
- [X] I have searched the existing issues
### Current Behavior
After resolving a version difference, the scanning mods happens. It stalls at 100% for ever. 512/512 in my case. Have to kill the program and start over. The scanning seems to work fine in other places, like on launch and finish fairly quickly.
### Expected Behavior
scanning actually finishes.
### Steps To Reproduce
1. update a mod
2. resolve version difference in a different folder
3. watch it spin for ever.
### Environment
```markdown
- Mod Assistant Version:5.1.1
- OS:Win 11
- Virtualized: No
- Game Verson: xbox store
```
### Anything else?
Not sure where log ifle is located. can add it if you can tell me where it is.
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Assessment
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