EpicSkookumScript / EpicSkookumScript/SkookumScript-Plugin

Add FMatrix Type

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enhancement
Dominant language
C++
Stars
138
Forks
22
PR merge metrics
No merged PRs in 30d

Description

**Issue by [error454](https://github.com/error454)**
_Wednesday Jul 03, 2019 at 02:48 GMT_
_Originally opened as https://github.com/SkookumScript/SkookumScript-Plugin/issues/6_

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**Is your feature request related to a problem? Please describe.**
Sometimes I really need to use FMatrix and have to jump to C++ to do so.

**Describe the solution you'd like**
Implement FMatrix type and related methods.

Contributor guide

Open the contributing guide

Research direction

No source file, test, entry point, or list of related methods is identified in the issue. Start by locating the plugin's existing matrix types and the C++ FMatrix integration, then define the required type and method scope with the maintainers. Done should include the FMatrix type, its agreed related methods, and coverage for their behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp, unreal-engine
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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