EpicSkookumScript / EpicSkookumScript/SkookumScript-Plugin
Support for FText
Open
enhancement
- Dominant language
- C++
- Stars
- 138
- Forks
- 22
- PR merge metrics
- No merged PRs in 30d
Description
Support the `FText` type.
Contributor guide
Research direction
The issue names only the FText type and the SkookumScript UE4 plugin/runtime; no files, tests, or entry points are provided. Start by locating existing type-support code in the plugin and determine how FText should be represented and exposed. Done means FText is supported consistently and verified in the relevant plugin checks.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp, unreal-engine
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100