ComputerScienceHouse / ComputerScienceHouse/bingehack
NRH 3 Level
- Vorherrschende Sprache
- C
- Sterne
- 24
- Forks
- 4
- PR-Merge-Kennzahlen
- Keine gemergten PRs in 30 T.
Beschreibung
We should have a NRH 3 level. It should be laid out exactly as NRH 3.
The level shall include the following features:
- The big red button: If you press it, RTP monsters come running and attack you.
- Fish: The door to fish should be a closet that if you open it, you find a fish.
- Server Room: The door to the server room should always be locked.
- Drink: You should have a drink machine (perhaps a monster with symbol D) which you can #chat with and buy potions of booze / potions of water / slime mold juice using credits purchased from a drink admin. Drink should also be randomly generated empty.
- Drink admins: One dorm room should be randomly generated with a drink admin. If you #chat with the drink admin, he can refill drink (if it's empty). You can also #chat to purchase drink credits.
Beitragsleitfaden
Für dieses Repository ist kein Beitragsleitfaden indexiert
Rechercherichtung
No files, tests, or entry points are named. Start by locating the existing NRH 3 level implementation and the level-generation and chat systems, then map each requested feature to those areas; done means the new level includes all listed rooms, interactions, drink behavior, and randomly generated drink admins.
Vom Indexierungsmodell aus dem Issue-Text verfasst.
Bewertung
- Tech-Stack
- c
- Bereich
- game-dev
- Issue-Typ
- Feature
- Schwierigkeit
- 5/5
- Geschätzter Aufwand
- Über eine Woche
- Aktivitätsstatus
- Veraltet
- Klarheit
- Muss geklärt werden
- Anfängerfreundlichkeit
- 20/100