Collaborative-Software-Development-Club / Collaborative-Software-Development-Club/Fall2023-UnityProject
Player Movement
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- Lenguaje dominante
- ShaderLab
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Descripción
- The player should be able to move along the x and z axis. This should be achieved via the default key binds W, A, S, and D.
- The acceleration should be zero, and the velocity should be constant.
- Speed should be a public variable easily changed for testing purposes.
- The player should be unable to move along the y-axis.
- Movement should be comfortably supported for both 45-degree isometric camera rotation and regular top-down camera placement.
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