CodingTrain / CodingTrain/Suggestion-Box

Orthonormal basis

Open
#97 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
No language data
Stars
570
Forks
85
PR merge metrics
No merged PRs in 30d

Description

As seen in this shader

https://www.shadertoy.com/view/lldGRM

Imagine you wanted to orient houses, trees, and tigers on a small asteroid surface, or you wanted to grow hair on a shape.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing the linked Shadertoy shader to understand the orthonormal-basis concept and its use for orienting objects on surfaces. The issue needs a concrete scope and a defined deliverable before implementation can begin.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.