CodingTrain / CodingTrain/Suggestion-Box

Verlet Integration

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Description

It would be interesting to see another version of the Particle physics system that uses Verlet integration to animate objects' speed and acceleration, and to discuss the advantages / disadvantages compared to the Euler Integration scheme that you've already demonstrated. Verlet integration models tend to be much more stable, and realistic (under many conditions).

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Research direction

Start with the existing Particle physics system and its demonstrated Euler Integration scheme, since no file or test is named in the issue. Define a Verlet-based version and document the advantages and disadvantages compared with Euler integration; done means the alternative animation and comparison are both presented.

Written by the indexing model from the issue text.

Assessment

Domain
content
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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