Brooooooklyn / Brooooooklyn/webcodecs-node

Supports configure lossless encoding

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Langage dominant
Rust
Étoiles
92
Forks
2
Merge moyen
14 h 15 min
PR mergées (30 j)
4

Description

Some sampling of use cases:

- Recording local artifacts at the highest quality for subsequent processing by more advanced creation pipelines.
- Working with screen-shares where 4:2:0 sampling causes blurriness. 4:4:4 is required for crisp text at small font sizes.
- Remote processing of audio signals via ML can be affected by audio encoding (hence why WebSpeech encodes to FLAC today).

## Spec issue

https://github.com/w3c/webcodecs/issues/258

> CQ (Constant Quality) or CRF (Constant Rate Factor in FFmpeg) or QP (Quantization Parameter each codec spec defined) are more fit than target bitrate for some content to keep certain quality includes lossless quality through presentation.

## Chrome implementation

A preliminary implementation has been completed in Chrome.

https://issues.chromium.org/issues/40243791

Guide de contribution

Aucun guide de contribution indexé pour ce dépôt

Piste de recherche

Start with the linked W3C WebCodecs issue and the referenced Chrome implementation to understand the proposed lossless-encoding configuration. Then inspect the repository's WebCodecs encoding surface; the work is complete when the Node.js implementation can configure lossless quality for the relevant encoding use cases and its behavior is verified.

Rédigé par le modèle d'indexation à partir du texte de l'issue.

Évaluation

Stack technique
node.js, rust
Domaine
audio-video-rtc
Type d'issue
Fonctionnalité
Difficulté
5/5
Temps estimé
Plus d'une semaine
Activité
À l'abandon
Clarté
À clarifier
Accessibilité débutants
25/100

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