Av3boy / Av3boy/SharpEngine

Mesh optimizer

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mesh rendering
Dominant language
C#
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6
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1h 1m
Merged PRs (30d)
2

Description

Join vertices for meshes that overlap.

Level of detail (LOD) based on distance to camera.
LOD0 = quad

TODO: Number of levels.

Automatic LOD vs custom.

Contributor guide

Open the contributing guide

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