AnidemDex / AnidemDex/Blockflow
Godot Editor always tries to modify `editor/theme.tres`.
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Description
In my case, Godot editor always tries to change `Color` in `editor/theme.tres`, which makes the submodule dirty.
I searched for a solution but couldn't find a good solution.
If the repository owner has changed the `interface/inspector/default_float_step` setting, it may be a good idea to restore it to the default and continue development.
Or maybe changing the repository to include `.res` instead of `.tres` would solve the problem, but I'm not sure.
I reported it, but it's not a serious issue so you can probably ignore it.
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