ActuatorDigital / ActuatorDigital/Fluxity
EditorWindows to force refresh when base scene is unloaded
未關閉
- 主要語言
- C#
- 星號
- 4
- 分支
- 1
- PR 合併指標
- 30 天內沒有已合併 PR
描述
## Describe the task
This would the expected behaviour and without it, it can cause the editor window can show you stale data that is not longer ref'ed by the game.
貢獻指南
這個儲存庫沒有索引到貢獻指南
研究方向
Start by locating the Unity EditorWindows code and the scene-unload path. Inspect how editor windows retain displayed data after a base scene is unloaded, then verify that the windows refresh and no longer show stale data or references.
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- csharp, unity
- 領域
- game-dev, tooling
- Issue 類型
- 功能
- 難度
- 4/5
- 預估耗時
- 3-5 天
- 活躍度
- 停滯
- 描述清晰度
- 需要釐清
- 新手友好度
- 30/100