AbdulDevHub / AbdulDevHub/Shadow-of-a-Doubt

Audio Volume Balancing and Mixing

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#4 0 comments 0 reactions 1 assignee Claimed by @AbdulDevHub View on GitHub
Type: Enhancement
Dominant language
C#
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Description

## Description
Sound effects have inconsistent volume levels. Some sounds are extremely loud and uncomfortable, while others are barely audible, even when they should be noticeable.

## Expected Improvement
- Normalize sound effect volumes
- Establish consistent loudness ranges for:
- Weapons
- Environmental sounds
- Enemy sounds
- UI feedback
- Test audio using both headphones and speakers

## Notes
- Consider using Unity’s Audio Mixer for better control
- Add simple volume sliders for future polish

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