AbdulDevHub / AbdulDevHub/Shadow-of-a-Doubt
Audio Volume Balancing and Mixing
Open
Type: Enhancement
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
## Description
Sound effects have inconsistent volume levels. Some sounds are extremely loud and uncomfortable, while others are barely audible, even when they should be noticeable.
## Expected Improvement
- Normalize sound effect volumes
- Establish consistent loudness ranges for:
- Weapons
- Environmental sounds
- Enemy sounds
- UI feedback
- Test audio using both headphones and speakers
## Notes
- Consider using Unity’s Audio Mixer for better control
- Add simple volume sliders for future polish
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