A-Programming-Club / A-Programming-Club/rpg

Implementation Design

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描述

## Things to consider

- There will be characters, enemies, actions, dialog, events, items...
- Keep things simple where possible.
- Collaborate with other team members and receive their input to clarify requirements.
- Use existing chat history regarding the project to guide your design.
- How should classes (as in object-oriented) be structured?
- How should game state be saved (and loaded)?

### Notes

C++ preferable.

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