5zig-reborn / 5zig-reborn/The-5zig-Mod
HUDCaching compat issue
- Dominant language
- Java
- Stars
- 111
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
There is this mod called HUDCaching that limits the framerates of HUD elements from all mods to 20 frames so the game can focus more on rendering the game.
However, 5zig shows the frames of its HUD rather than the game itself
So 5zip shows 20 FPS instead of 120 FPS
**What mod is causing it?**
This issue is caused by HUDCaching
https://github.com/Moulberry/MCHUDCaching
**Does the mod load?**
Yes
**Does 5zig load?**
Yes
**Which features of the mod don't work?**
None
**Which features of 5zig don't work?**
FPS counter
**Screenshots**
https://i.imgur.com/8I9X5dL.png
https://i.imgur.com/Lti7mjE.png
**Desktop (please complete the following information):**
- OS: [Ubuntu 20.10]
- Version [5zig-Reborn-1.8.9-b251]
**Additional context**
N/A
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue is about the FPS counter in the 5zig mod incorrectly showing the HUD framerate (20 FPS) instead of the game framerate (e.g., 120 FPS) when HUDCaching is active. Look for the HUD rendering code, especially the FPS counter component. Check how the mod retrieves the FPS value—it may be reading from the wrong source. Test by running the mod with HUDCaching installed and verify the FPS display. Done when the FPS counter shows the game's actual framerate even with HUDCaching enabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev, performance
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Clearly specified
- Newbie friendliness
- 55/100