2DGD-F0TH / 2DGD-F0TH/2DGD_F0TH
Consider Restructuring The Entire Work
- 主要言語
- Rust
- スター
- 460
- フォーク
- 18
- 平均マージ
- 1日 13時間
- マージ済み PR(30日)
- 2
説明
The book is starting to have cohesion issues, and there is way too much before you even start talking about "making games".
It could be an idea to split the book into sections or volumes:
- Maths, computer science, project management, design patterns...
- Real game dev: game loop, FSM, Design Docs, ...
- Marketing
This could make the first part/volume more of a "reference manual" for everything related to what is essentially a Computer Science Bacherlor's, while the rest can focus more deeply on strict game development.
コントリビューションガイド
調査の方向性
The issue is about restructuring an entire book. Start by reading the current book's structure and content to understand the cohesion issues. Look at existing sections and chapters to see how they could be split into volumes. Determine what 'done' looks like by proposing a new outline with clear sections for math/CS, game dev, and marketing.
索引モデルが issue の本文から書いたものです。
評価
- 領域
- documentation
- issue の種類
- ドキュメント
- 難易度
- 5/5
- 見積もり時間
- 1週間以上
- 活発さ
- 停滞
- 明瞭さ
- おおむね明確
- 初心者へのやさしさ
- 25/100