2394425147 / 2394425147/astrodx

[Bug]

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bug
主要语言
C#
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派生
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PR 合并指标
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描述

### ⠀

- [x] This issue is not duplicated with any other open or closed issues

### Describe the bug

https://github.com/user-attachments/assets/e6f75e59-1481-4ed5-87c9-be61ad918390
The game is automatically played. The notification bar is opened during the game, and multiple Misses appear. However, the completion rate is still 101%, and the game cannot end normally

### Expected behavior

The game is automatically played without being affected by the notification bar

### Steps to reproduce

1.Play a song in autoplay mode
2.Pull down the notification bar during the game
3.Go back to the game and wait until the song is over
4.The game does not end properly

### Device information

Device&System:Android 10; HarmonyOS; KRJ-W09
Version:v2.0.0.beta.6.patch.5

### Screenshot

### Additional context

_No response_

贡献指南

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调研方向

{"researchDirection" => "该错误发生在打开通知栏时的 autoplay 模式下,会出现多个 Misses,但产生错误的 101% 完成率,导致无法正常结束游戏。查看游戏状态管理和输入处理代码,可能在 main game loop 或 scene manager 中。检查 Miss 事件如何计数以及 completion rate 如何计算,尤其是在中断期间。请在 Android 设备或模拟器上运行游戏,在 autoplay 期间触发通知栏,并观察日志以识别状态出错的位置。"}

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评估

技术栈
android
领域
game-dev, mobile
Issue 类型
缺陷
难度
3/5
预计耗时
1-2 天
活跃度
停滞
描述清晰度
基本清楚
新手友好度
55/100

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