2394425147 / 2394425147/astrodx

在游玩中出现错误的触摸操作 Incorrect touch operation during gameplay

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#126 1 comment 0 reactions 1 assignee Claimed by @2394425147 View on GitHub
bug help wanted in-progress
Dominant language
C#
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Description

https://github.com/user-attachments/assets/074f517a-ae93-462a-8e22-82444a8b8ec4

**Describe the bug**
在正常的游玩过程中,某一次点击操作被错误的保持.(如同附加视频中所展示的那样)
During normal gameplay, a click is incorrectly held. (as shown in the attached video)

**To Reproduce**
Steps to reproduce the behavior:
我开启了"显示手指"和"显示打击框"选项以及开发者选项中的"显示点按操作反馈"选项
1.如同视频中那样正常游玩
2.一个点按操作被错误的识别到了六号键的位置上

**Expected behavior**
此点按操作被正确的识别,即出现后随着我的手指松开而消失
**Screenshots**

![Screenshot_2024-07-22-15-57-31-486_com miui media](https://github.com/user-attachments/assets/2234a48c-11e9-4293-a68f-3c40df80b0ca)

**Device specs**
- Device: Xiaomi Redmi Note 12T Pro
- OS: HyperOS1.0.2.0.ULHCNXM
- Version 2.0.0 Beta 2 (Patch 5)

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue describes a touch input bug in a Unity mobile game. Start by examining the input handling code, likely in scripts related to touch detection or gameplay controls. Look for how touch events are processed, held, and released. Reproduce the issue on a similar device or emulator to see the incorrect hold behavior. Check the video and screenshot for visual clues about the UI and touch feedback.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp, unity
Domain
game-dev, mobile-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
30/100

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