Design Meeting Notes, 2026-09-15
还没有人认领这个 Issue。
评估
- 难度
- 5/5
- 预计耗时
- 一周以上
- 新手友好度
- 20/100
- Issue 类型
- 功能
- 描述清晰度
- 需要澄清
- 活跃度
- 活跃
- 技术栈
- typescript
- 领域
- compilers
调研方向
首先阅读链接的 issue 64192、62180 和 62181,然后查看 PR 64172 和 64248,以了解现有的方法。这些注释讨论了循环类型推断、重载、约束以及类型参数泄漏的几种尚未解决的设计,但没有指出文件、测试或完成标准。
由索引模型根据 Issue 内容生成。
描述
Better Type Inference Self-Referential Values
- https://github.com/microsoft/TypeScript/issues/64192
- https://github.com/microsoft/TypeScript/issues/62180
- https://github.com/microsoft/TypeScript/issues/62181
- https://github.com/microsoft/TypeScript/pull/64172
- https://github.com/microsoft/TypeScript/pull/64248
const Category = z.object({
get subcategories() {
// ~~~~~~~~~~~~~
// Subcategory implicitly has type 'any' because of circular
// resolution.
return z.array(Category);
}
});
- Zod and similar libraries are motivation here.
- While processing the object literal, we normally defer return types for
getaccessors. - But when validating the constraint, we start pulling on those very types.
- One idea: when we try to resolve a call that is already undergoing resolution, we say "don't check constraints".
- Why don't we disable constraint checking for all calls and do it in another pass?
- We're not always interested in just generating an error, we're often trying to grab the constraint for other information (e.g. if there's no candidates, we have to fix to the constraint).
- How does this affect overloads? Because this would affect how we choose overloads, right?
- Should not play in?
- Could we just return the original uninstantiated type parameter from the call when you detect this circularity?
- How would that work? Isn't that a type parameter leak?
- Yes, but the idea is there's an "outer" call and an "inner" call. The inner call would leak a type parameter (e.g.
T) and the outer call would instantiate it after inference. - Scary, but maybe!
- Outstanding PRs are likely not quite what we're looking for, but may have a PR prototyping these ideas soon.
- 主要语言
- Go
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- 平均合并
- 1 天 19 小时
- 30 天内合并 PR
- 117
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microsoft/TypeScript 的其他 Issue
-
难度 2/5 1-3 小时 新手友好度 88/100
microsoft/TypeScript#64322 · 2 条评论 · 1 个 reaction · 已指派 2 人 ·
-
Possible Improvement
难度 2/5 1-3 小时 新手友好度 78/100
microsoft/TypeScript#64278 · 1 条评论 · 1 个 reaction ·
-
Docs
难度 2/5 1-3 小时 新手友好度 70/100
microsoft/TypeScript#64118 · 1 条评论 ·
-
难度 1/5 1 小时以内 新手友好度 88/100
microsoft/TypeScript#64094 ·
-
Docs
难度 2/5 1-3 小时 新手友好度 76/100
microsoft/TypeScript#63959 · 5 条评论 ·
查看 microsoft/TypeScript 的全部 Issue
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