Why is `0.0 / 0.0` preferred over using NaN
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- JavaScript
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描述
### Description
Encountered an error when compiling native add-ons with MSVC.
Why do we prefer returning `0.0 / 0.0` instead of `NAN` from ``?
Example:
https://github.com/stdlib-js/stdlib/blob/a1f8442b4ed11aceb97c2b5e6e7e8fdc18d8317b/lib/node_modules/%40stdlib/stats/base/dists/negative-binomial/skewness/src/main.c#L42
### Related Issues
_No response_
### Questions
No.
### Demo
_No response_
### Reproduction
```shell
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### Expected Results
```shell
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### Actual Results
```shell
```
### Version
_No response_
### Environments
Node.js
### Browser Version
_No response_
### Node.js / npm Version
_No response_
### Platform
_No response_
### Checklist
- [x] Read and understood the [Code of Conduct](https://github.com/stdlib-js/stdlib/blob/develop/CODE_OF_CONDUCT.md).
- [x] Searched for existing issues and pull requests.
贡献指南
调研方向
Start with the cited lib/node_modules/@stdlib/stats/base/dists/negative-binomial/skewness/src/main.c line and inspect how native add-ons are compiled with MSVC. Search the repository for similar uses of 0.0 / 0.0 and NAN, then reproduce the reported compilation issue; done means the portability rationale and any required follow-up are documented.
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- c, javascript, node.js
- 领域
- build-system
- Issue 类型
- 缺陷
- 难度
- 3/5
- 预计耗时
- 1-2 天
- 活跃度
- 冷清
- 描述清晰度
- 需要澄清
- 新手友好度
- 38/100