Heads.
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
Research direction
Start with the requested head abstraction and the existing array and view concepts described in the issue. Define what lifetime binding to the main array and axis movement should mean, including linear and Z-order arrays; done requires an agreed API and behavior for these cases.
Written by the indexing model from the issue text.
Description
I'd like a head. With a lifetime bound to the main array, it provides efficient moving around in an arbitrary array.
For example, on an array, .move(axis, amount) moves the head on axis by amount. If the array is a linear 2D array, and you're moving vertically, this is a multiply and sum. If it's a Z-order-curve 2D array, moving always uses bitwise tricks and never multiplication.
- Dominant language
- Rust
- Stars
- 4.3k
- Forks
- 391
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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