iOS <TextInput multiline/> onChangeText does not fire if only one character
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Description
Description
The onChangeText for my TextInput used for a ChatBox is not working. After reset the text state to '' (after sending a message), the first character is always lost and the onChange event is not fired.
React Native Version
0.72.0
Output of npx react-native info
System:
OS: macOS 13.4
CPU: (10) x64 Apple M1 Pro
Memory: 45.71 MB / 16.00 GB
Shell:
version: "5.9"
path: /bin/zsh
Binaries:
Node:
version: 16.14.0
path: /usr/local/bin/node
Yarn:
version: 1.22.19
path: /usr/local/bin/yarn
npm:
version: 8.3.1
path: /usr/local/bin/npm
Watchman:
version: 2022.07.04.00
path: /usr/local/bin/watchman
Managers:
CocoaPods:
version: 1.11.3
path: /usr/local/bin/pod
SDKs:
iOS SDK:
Platforms:
- DriverKit 22.4
- iOS 16.4
- macOS 13.3
- tvOS 16.4
- watchOS 9.4
Android SDK: Not Found
IDEs:
Android Studio: 2022.2 AI-222.4459.24.2221.9971841
Xcode:
version: 14.3.1/14E300c
path: /usr/bin/xcodebuild
Languages:
Java:
version: 15.0.2
path: /usr/bin/javac
Ruby:
version: 2.6.10
path: /usr/bin/ruby
npmPackages:
"@react-native-community/cli": Not Found
react:
installed: 18.2.0
wanted: 18.2.0
react-native:
installed: 0.72.0
wanted: 0.72.0
react-native-macos: Not Found
npmGlobalPackages:
"react-native": Not Found
Android:
hermesEnabled: true
newArchEnabled: false
iOS:
hermesEnabled: true
newArchEnabled: false
Steps to reproduce
Happens only with TextInput with multiline enabled, only iOS, only this specific flow
- User input any characters into
<TextInput/>, and press Send - After msg is sent,
<TextInput/>value is cleared viasetText('') - After that, when user input one character,
onChangeTextdoesn't fire.
Other flows onChangeText works normally, such as
- Pressing 2 characters
- Clear the textinput via backspace
- Disable
multiline
Snack, code example, screenshot, or link to a repository
Snack: https://snack.expo.dev/@tylerc/blessed-ice-cream
The same issue can't be reproduced in Snack, only happens on iOS simulator or actual device
https://github.com/facebook/react-native/assets/86952204/2595e47e-4fda-4a8e-ae93-a4a3221f53b9
import React, {useCallback, useState} from 'react';
import {
SafeAreaView,
StyleSheet,
Text,
TextInput,
TouchableOpacity,
View,
} from 'react-native';
function App(): JSX.Element {
const [value, setValue] = useState('');
const onChangeText = useCallback((text: string) => {
console.log('onChangeText', text);
setValue(text);
}, []);
const onPressSend = useCallback(() => {
setValue('');
}, []);
return (
<SafeAreaView>
<View style={styles.container}>
<TextInput
style={styles.textInput}
multiline
value={value}
onChangeText={onChangeText}
/>
<TouchableOpacity style={styles.sendContainer} onPress={onPressSend}>
<Text
style={[styles.sendButton, textStateStyle(value).conditionalStyle]}>
{'Send'}
</Text>
</TouchableOpacity>
</View>
</SafeAreaView>
);
}
const textStateStyle = (value: string) =>
StyleSheet.create({
conditionalStyle: {color: value.length ? 'dodgerblue' : 'lightgrey'},
});
const styles = StyleSheet.create({
container: {flexDirection: 'row'},
textInput: {
height: 100,
flex: 1,
borderColor: 'black',
borderWidth: 1,
marginLeft: 5,
},
sendContainer: {
alignItems: 'center',
justifyContent: 'center',
padding: 10,
},
sendButton: {fontSize: 16, fontWeight: '800'},
});
export default App;
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the provided TextInput multiline reproduction on an iOS simulator or device, focusing on the controlled value reset after Send and the first-character input path. Trace the TextInput onChangeText entry point and verify that the first character after setValue('') is delivered; confirm that the existing flows remain functional.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- react-native
- Domain
- mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100