scatter3d with different marker.size unexpectedly turns on transparency
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bug
P2
- Dominant language
- JavaScript
- Stars
- 18.3k
- Forks
- 2k
- Avg merge
- 2d 12h
- Merged PRs (30d)
- 28
Description
Transparency appears to be enabled by having different marker.sizes!
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start with the scatter3d documentation example shown in the issue and reproduce the behavior using different marker.size values. Trace the scatter3d rendering entry point to determine why varying sizes enables transparency. Done means marker size varies without unexpectedly turning on transparency, with the documentation example still rendering correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- data-visualization
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100