inform user about which sims depend on the sim being translated?
Nobody has claimed this yet.
- Dominant language
- TypeScript
- Stars
- 3
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
This problem goes in 2 direction. In https://github.com/phetsims/rosetta/issues/63, I described the case where a sim gets all of its sims from some other sim (e.g. Concentration is a subset of Beer's Law Lab). In that case, you want the user to know that changing Concentration will affect Beer's Law Lab (and any other sims that may get its strings from beers-law-lab!)
The problem goes in the other direction too. If we were translating Beer's Law Lab, changes to its translation will affect Concentration. Does the user need to be aware of that? And how do we determine that dependency? (There's nothing in beers-law-lab that indicates the dependency in that direction.)
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named in the issue. Start by tracing how Rosetta obtains simulation translations and whether dependency metadata exists in either direction. Done requires an agreed way to determine both dependency directions and a defined user-facing notification, with tests covering the relationships.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- typescript
- Domain
- localization, tooling
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100