`stream.pipeline()` leaks file descriptors when it throws synchronously (ERR_STREAM_UNABLE_TO_PIPE)
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Description
Version
v24.11.1, and main (735a09f999a)
Platform
Reproduced on Windows 11 x64; the code path is platform independent.
Subsystem
stream
What steps will reproduce the bug?
stream.pipeline() wires the streams together in a loop, and that loop can throw synchronously. The most common case is ERR_STREAM_UNABLE_TO_PIPE, raised when the destination is already closed or destroyed. When it throws, every stream pipeline() had already taken ownership of is left undestroyed, so its resources leak. For a fs.ReadStream source that means a leaked file descriptor.
The trigger is an ordinary production condition: piping to a destination that has already gone away, e.g. pipeline(fs.createReadStream(file), res) after the HTTP client disconnected.
import { pipeline, PassThrough, Writable } from 'node:stream';
import { pipeline as pipelinePromise } from 'node:stream/promises';
import { once, getEventListeners } from 'node:events';
import fs from 'node:fs';
import os from 'node:os';
import path from 'node:path';
const tmp = fs.mkdtempSync(path.join(os.tmpdir(), 'pipeline-leak-'));
const file = path.join(tmp, 'data.bin');
fs.writeFileSync(file, Buffer.alloc(4096, 'x'));
const openStream = async () => {
const rs = fs.createReadStream(file);
await once(rs, 'open'); // ensure the fd is really allocated
return rs;
};
const deadWritable = () => {
const w = new Writable({ write(c, e, cb) { cb(); } });
w.destroy(); // destination already gone
return w;
};
// 1. callback form
{
const sources = [];
for (let i = 0; i < 50; i++) {
const rs = await openStream();
sources.push(rs);
try {
pipeline(rs, new PassThrough(), deadWritable(), () => {});
} catch (err) {
if (i === 0) console.log('callback form throws :', err.code);
}
}
await new Promise((r) => setTimeout(r, 150));
console.log(' sources undestroyed :', sources.filter((s) => !s.destroyed).length, '/ 50 (expected 0)');
console.log(' fds still open :', sources.filter((s) => s.fd != null).length, '/ 50 (expected 0)');
for (const s of sources) s.destroy();
}
// 2. promise form, plus the caller's AbortSignal
{
const ac = new AbortController(); // long-lived, e.g. a server shutdown signal
const sources = [];
for (let i = 0; i < 50; i++) {
const rs = await openStream();
sources.push(rs);
try {
await pipelinePromise(rs, new PassThrough(), deadWritable(), { signal: ac.signal });
} catch (err) {
if (i === 0) console.log('promise form rejects :', err.code);
}
}
await new Promise((r) => setTimeout(r, 150));
console.log(' sources undestroyed :', sources.filter((s) => !s.destroyed).length, '/ 50 (expected 0)');
console.log(' fds still open :', sources.filter((s) => s.fd != null).length, '/ 50 (expected 0)');
console.log(' abort listeners :', getEventListeners(ac.signal, 'abort').length, '/ 50 (expected 0)');
for (const s of sources) s.destroy();
}
// 3. control: an ordinary asynchronous failure does clean up correctly
{
const rs = fs.createReadStream(path.join(tmp, 'nope'));
const mid = new PassThrough();
await new Promise((resolve) => pipeline(rs, mid, new PassThrough(), () => resolve()));
console.log('control (ENOENT) : rs.destroyed =', rs.destroyed, '| mid.destroyed =', mid.destroyed, ' (both expected true)');
}
fs.rmSync(tmp, { recursive: true, force: true });
How often does it reproduce? Is there a required condition?
Every time. The only condition is that pipeline() throws while wiring the streams up, after at least one stream has already been wired.
What is the expected behavior? Why is that the expected behavior?
All the streams should be destroyed and the file descriptors released, and the listener added to the caller's AbortSignal should be removed.
doc/api/stream.md states:
stream.pipeline()closes all the streams when an error is raised.
and
stream.pipeline()will callstream.destroy(err)on all streams except:Readablestreams which have emitted'end'or'close';Writablestreams which have emitted'finish'or'close'.
The sources here emitted none of those events. The control case in the reproduction shows that an asynchronous pipeline error does destroy everything, so the two paths disagree.
What do you see instead?
callback form throws : ERR_STREAM_UNABLE_TO_PIPE
sources undestroyed : 50 / 50 (expected 0)
fds still open : 50 / 50 (expected 0)
promise form rejects : ERR_STREAM_UNABLE_TO_PIPE
sources undestroyed : 50 / 50 (expected 0)
fds still open : 50 / 50 (expected 0)
abort listeners : 50 / 50 (expected 0)
control (ENOENT) : rs.destroyed = true | mid.destroyed = true (both expected true)
Additional information
The wiring loop in pipelineImpl() (lib/internal/streams/pipeline.js) pushes a destroy function into destroys for each stream it adopts, and finishImpl() is the only code that drains destroys, disposes the AbortSignal listener and calls ac.abort().
The loop is not wrapped in try/finally, and it can throw at six places:
ERR_STREAM_UNABLE_TO_PIPEwhen the next stream is already closed or destroyedERR_INVALID_RETURN_VALUE(x3) when a transform function returns something that is not iterableERR_INVALID_ARG_TYPE(x2) when a value cannot be piped into the next stream
When any of these fire, finishImpl() never runs, so nothing in destroys is ever called.
The ERR_INVALID_RETURN_VALUE path leaks in exactly the same way:
const source = fs.createReadStream(file);
pipeline(source, () => 42, new PassThrough(), () => {}); // throws
// source is left open
I have a fix and will open a PR shortly.
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Piste de recherche
Commencez dans lib/internal/streams/pipeline.js, au niveau de pipelineImpl() et finishImpl(), puis examinez les garanties de stream.pipeline() dans doc/api/stream.md. Reproduisez les cas synchrones ERR_STREAM_UNABLE_TO_PIPE et ERR_INVALID_RETURN_VALUE du issue et comparez-les au cas de contrôle asynchrone ENOENT. La tâche est terminée lorsque les streams adoptés sont détruits, que les descripteurs de fichiers sont libérés et que le listener AbortSignal de l’appelant est supprimé.
Rédigé par le modèle d'indexation à partir du texte de l'issue.
Évaluation
- Stack technique
- javascript
- Domaine
- backend
- Type d'issue
- Bug
- Difficulté
- 3/5
- Temps estimé
- 1-2 jours
- Activité
- Calme
- Clarté
- Clairement spécifiée
- Accessibilité débutants
- 68/100