v24.x: "Fatal process out of memory: Zone" crash in V8 turboshaft WASM compilation (WasmLoweringReducer)
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- 主要语言
- JavaScript
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描述
Version
v24.13.1, v24.14.1, v24.15.0 confirmed affected. v22.x LTS works fine.
Platform
macOS arm64 (Darwin 25.3.0, Apple Silicon M1) and Linux x64. Not architecture-specific.
Subsystem
V8 turboshaft WASM compiler — specifically WasmLoweringReducer during tree-sitter grammar compilation.
Severity
100% reproducible. Crashes the entire Node.js process with no JS-level error handling possible.
What steps will reproduce the bug?
- Install Node.js v24.x
- Install a package that uses tree-sitter WASM grammars (e.g.
npm install -g @colbymchenry/codegraph) - Run against a medium-sized project (500+ source files):
cd /path/to/any-project
codegraph init # or codegraph index if already initialized
The crash occurs consistently at 12-14% parsing progress, when V8's turboshaft pipeline compiles the tree-sitter WASM grammars for Swift/TypeScript/Python/etc.
How often does it reproduce? Is there a required condition?
100% of runs. No special conditions — any project with enough diverse file types to trigger multiple tree-sitter WASM grammar compilations will hit it.
The number of files seems to matter: small projects (< ~50 files) may succeed because fewer grammars are loaded. Medium-to-large projects (500+ files, 5+ languages) crash every time at parse phase.
What is the expected behavior? Why is that wrong?
The Node.js process should complete normally. Instead it crashes with a native-level OOM in V8's Zone allocator, which is unrecoverable from JS land.
What do you see instead?
#
# Fatal process out of memory: Zone
#
----- Native stack trace -----
1: node::NodePlatform::GetStackTracePrinter()::$_0::__invoke()
2: v8::base::FatalOOM(v8::base::OOMType, char const*)
3: v8::internal::V8::FatalProcessOutOfMemory(...)
4: v8::internal::Zone::Expand(unsigned long)
5: v8::internal::compiler::turboshaft::SnapshotTable::MergePredecessors<...WasmLoweringReducer...>::Bind(...)
6: v8::internal::compiler::turboshaft::VariableReducer<...WasmLoweringReducer...>::Bind(Block*)
7: v8::internal::compiler::turboshaft::GraphVisitor<...WasmLoweringReducer...>::VisitBlock<false>(Block const*)
8: v8::internal::compiler::turboshaft::GraphVisitor<...>::VisitAllBlocks<false>()
9: v8::internal::compiler::turboshaft::CopyingPhaseImpl<WasmLoweringReducer, MachineOptimizationReducer>::Run(...)
10: v8::internal::compiler::turboshaft::Pipeline::Run<WasmLoweringPhase>()
11: v8::internal::compiler::Pipeline::GenerateWasmCode(...)
12: v8::internal::compiler::turboshaft::ExecuteTurboshaftWasmCompilation(...)
13: v8::internal::wasm::WasmCompilationUnit::ExecuteCompilation(...)
14: v8::internal::wasm::ExecuteCompilationUnits(...)
15: v8::internal::wasm::BackgroundCompileJob::Run(JobDelegate*)
16: v8::platform::DefaultJobWorker::Run()
17: node::PlatformWorkerThread(void*)
18: _pthread_start
Abort trap: 6
Additional information
- Not a JS heap OOM:
--max-old-space-sizehas no effect — this is V8's internal Zone memory, not the managed heap. - Already tracked downstream: colbymchenry/codegraph#140 (multiple users confirmed, codegraph added a hard-exit guard for Node 25.x but v24.x is also affected and not yet guarded).
- Node 22 LTS unaffected: v22.22.0 works correctly with the same workload and same WASM grammars.
- Likely regression: The Zone allocator in turboshaft's WASM pipeline appears to have a size calculation or growth bug triggered by the size/number of tree-sitter WASM modules.
Stack traces from three separate runs (v24.13.1, v24.15.0, different memory limits) are identical — the crash point is deterministic.
贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
调研方向
首先使用 Node.js v24.x 和 codegraph 工作负载复现崩溃,然后在据报告可以正常工作的 v22.x 下比较相同的语法。使用原生堆栈跟踪调查 V8 turboshaft's WasmLoweringReducer、SnapshotTable::MergePredecessors 以及 Zone 分配路径。完成的标准是:中型到大型项目在所有受影响的工作负载下都能完成解析,而不会出现 fatal Zone OOM。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- javascript, node.js, wasm
- 领域
- compilers
- Issue 类型
- 缺陷
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 活跃度
- 活跃
- 描述清晰度
- 基本清楚
- 新手友好度
- 45/100