nmwsharp / nmwsharp/polyscope

adjustable zoom rate

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#178 2 comments 1 reaction 0 assignees View on GitHub

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enhancement
Dominant language
C++
Stars
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Forks
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Avg merge
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Merged PRs (30d)
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Description

Hi, I've found that it's difficult to zoom in on details in large structures since each tick of the scroll wheel moves the camera too far forward. It would be very helpful if there was a way to adjust the zoom sensitivity either manually of dynamically

https://user-images.githubusercontent.com/12471058/177762584-38695f68-309d-4af0-b387-ee59c46c7cd6.mp4

as a comparison blender has an "auto depth" setting which seems like it scales the zoom rate based on the depth in some area around the center of the camera

https://user-images.githubusercontent.com/12471058/177767691-88dd4951-9246-4a1b-9a34-5d68686d6d8e.mp4

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by tracing the camera's scroll-wheel zoom handling in the polyscope viewer and review how camera controls are currently configured. Done means zoom sensitivity can be adjusted manually or dynamically, with behavior that makes details in large structures easier to inspect.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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